L'option Catalyst AI en test

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GhostRider

Géant
Bonsoir à tous :sourire-4e62:

Ayant trifouillé récemment dans mes pilotes, j'avais remarqué dans les paramètres 3D l'option " Catalyst AI ".

Ne sachant pas réellement à quoi elle sert, je me suis un peu renseigné, je vous fait part ici de mes découvertes sur le sujet :sourire-4e62:

ATI a révélé de plus amples informations concernant sa nouvelle fonctionnalité A.I qui sera intégrée aux prochaines pilotes Catalyst 4.10. Cette option consiste donc à activer le profilage automatique des pilotes de la carte graphique. En clair, cette opération implique que le pilote va s’adapter automatiquement à l’application en question pour en optimiser les performances.

Le constructeur canadien a baptisé sa technologie d’analyse : ATI Texture Analyzer. Le fonctionnement en est assez simple. Le programme va analyser les textures utilisées dans une application et va calculer la manière la plus rapide de les transmettre. Comme nous vous le disions dans l’actualité d’hier, le gain de performances pourrait être assez important ; de l’ordre de 8 à 26% selon les applications.
source : presence-pc.com

[FONT=Arial, Helvetica]Le Catalyst A.I. fournit des améliorations au niveau des performances et de la stabilité pour certaines applications sans réduire la qualité d´image grâce à l´analyse avancée des textures, ainsi qu´à des tweaks et optimisations spécifiques à ces applications. [/FONT]

[FONT=Arial, Helvetica]Fondamentalement nous voulons maximiser l´expérience de jeu des utilisateurs ; nous le faisons par des optimisations génériques et par des optimisations spécifiques. Nous donnons également aux utilisateurs le contrôle total sur les optimisations. Les utilisateurs peuvent désactiver chaque optimisation et voir par eux-mêmes que sans Catalyst AI, leurs performances chutent avec absolument aucune différence de qualité d´image. Par conséquent il n´y a aucune raison pour que quelqu´un ait un jour envie de désactiver Catalyst A.I.[/FONT]
source : hardware.fr

Donc, en gros, l'activation de cette option permet en théorie d'avoir de meilleur performances dans les jeux via une technique de calcul simplifié sans perte de qualité :cool-186b:

Mais qu'en est-il réellement ?

Soucieux de la réelle utilité de cette option, je me suis lancé dans une série de test qui nous permettra de voir les gains qu'apportent réellement le Catalyst AI :sourire-4e62:

Configuration de test :

Antec Sonata III

Antec EarthWatt 500W

Asus P5E

Intel® Core™ 2 Duo E8400 @ 3 Ghz ( stock )

2*1Go G.Skill Extreme PC8500 PK @ 533 Mhz 5-5-5-15 ( stock )

ATI Radeon HD 4850 512Mo @ 625 / 993 Mhz ( stock ) ( modèle Asus EAH 4850 )

Samsung Spinpoint F1 S-ATA II 500Go 16Mo

Samsung OH-S223F

Samsung SyncMaster 19" 931BW

Windows Vista Édition Familiale Premium 32Bits toutes mises à jour faites

Pilotes ATI 9.4

Notes :

-le Catalyst AI a deux options, Standard ou Avancé, Standard étant normalement activé par défaut
-spécifications catalyst AI standard : algorithme rapide et efficace
-spécifications catalyst AI avancé :
analyse complexe demandant plus de calculs. Sur des systèmes lents, cette option peut conduire à une baisse de la vitesse


Les jeux serons tous à la résolution maximale de l'écran, 1440*900 ( sauf pour le bench Crysis qui ne propose que 1440*960 ), et le vsync bien entendu désactivé. Les résultats seront exprimés seront sous forme de FPS moyens.

Liste des jeux / benchmarks en test :

Half life ² toutes options au maximum avec un .dem avec option cl_showfps 1 pour voir le FPS moyen à la fin de la lecture de la séquence

Crysis DX 10 tout en high sans AA, 3 loops avec Crysis BenchMark Tool de Guru3D

Counter Strike : Source toutes options au maximum avec le bench intégré

GTA IV avec la configuration suivante avec le bench intégré

résolution 1440*90
Format 16:10
résolution réflexion : moyen
qualité eau : moyen
qualité ombres : moyen
qualité filtre textures : moyen
profondeur de champ : 24
distance détails : 36
densité circulation : 30
densité ombres : 2
profondeur de champs : avec
Résultat des tests


Counter Strike : Source


Catalyst AI désactivé : 249.69 FPS de moyenne
Catalyst AI standard : 277.29 FPS de moyenne
Catalyst AI avancé : 273.57 FPS de moyenne

Crysis

Catalyst AI désactivé :
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mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> [FONT=&quot]02/05/2009 23:23:36 - Vista<o></o>[/FONT]
[FONT=&quot]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT=&quot]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT=&quot]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT=&quot]Global Game Quality: High<o></o>[/FONT]
[FONT=&quot] ==============================================================<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 67.21s, Average FPS: 29.76<o></o>[/FONT]
[FONT=&quot] Min FPS: 2.94 at frame 145, Max FPS: 47.42 at frame 856<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -31776026, Tri/Frame: -1067829<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.86<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 52.42s, Average FPS: 38.15<o></o>[/FONT]
[FONT=&quot] Min FPS: 2.94 at frame 145, Max FPS: 47.58 at frame 904<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -40292124, Tri/Frame: -1056024<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 48.50s, Average FPS: 41.24<o></o>[/FONT]
[FONT=&quot] Min FPS: 2.94 at frame 145, Max FPS: 50.99 at frame 104<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -43526512, Tri/Frame: -1055440<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT=&quot]==============================================================<o></o>[/FONT]
[FONT=&quot]<o></o>[/FONT]
[FONT=&quot]Completed All Tests[/FONT]​


41.24 FPS de moyenne au loop 3

Catalyst AI standard :
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mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> [FONT=&quot]02/05/2009 23:36:40 - Vista<o></o>[/FONT]
[FONT=&quot]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT=&quot]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT=&quot]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT=&quot]Global Game Quality: High<o></o>[/FONT]
[FONT=&quot] ==============================================================<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Started , (Total Fames: 2000, Recorded Time: 111.86s<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 58.49s, Average FPS: 34.19<o></o>[/FONT]
[FONT=&quot] Min FPS: 16.69 at frame 275, Max FPS: 47.19 at frame 898<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -36521196, Tri/Frame: -1068088<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.86[/FONT]
[FONT=&quot]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 50.33s, Average FPS: 40.74<o></o>[/FONT]
[FONT=&quot] Min FPS: 16.69 at frame 275, Max FPS: 51.12 at frame 90<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -41939432, Tri/Frame: -1055388<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.8<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 50.57s, Average FPS: 45.55<o></o>[/FONT]
[FONT=&quot] Min FPS: 16.69 at frame 275, Max FPS: 54.12 at frame 90<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -41736592, Tri/Frame: -1055370<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT=&quot]==============================================================<o></o>[/FONT]
[FONT=&quot]<o></o>[/FONT]
[FONT=&quot]Completed All Tests<o></o>[/FONT]

45.55 FPS de moyenne au loop 3

Catalyst AI avancé :
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{mso-style-type:export-only; mso-default-props:yes; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:Calibri; mso-fareast-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi; mso-fareast-language:EN-US;} .MsoPapDefault {mso-style-type:export-only; margin-bottom:10.0pt; line-height:115%;} @page Section1 {size:595.3pt 841.9pt; margin:70.85pt 66.75pt 70.85pt 66.7pt; mso-header-margin:35.4pt; mso-footer-margin:35.4pt; mso-paper-source:0;} div.Section1 {page:Section1;} --> </style><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Tableau Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0cm 5.4pt 0cm 5.4pt; mso-para-margin-top:0cm; mso-para-margin-right:0cm; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> [FONT=&quot]02/05/2009 23:44:14 - Vista<o></o>[/FONT]
[FONT=&quot]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT=&quot]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT=&quot]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT=&quot]Global Game Quality: High<o></o>[/FONT]
[FONT=&quot] ==============================================================<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 57.79s, Average FPS: 34.61<o></o>[/FONT]
[FONT=&quot] Min FPS: 18.87 at frame 156, Max FPS: 47.59 at frame 875<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -36957816, Tri/Frame: -1067882<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.86<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 49.48s, Average FPS: 40.42<o></o>[/FONT]
[FONT=&quot] Min FPS: 18.87 at frame 156, Max FPS: 49.75 at frame 1009<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -42676976, Tri/Frame: -1055751<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT=&quot]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT=&quot] Play Time: 49.44s, Average FPS: 40.45<o></o>[/FONT]
[FONT=&quot] Min FPS: 18.87 at frame 156, Max FPS: 49.92 at frame 1013<o></o>[/FONT]
[FONT=&quot]Average Tri/Sec: -42722048, Tri/Frame: -1056047<o></o>[/FONT]
[FONT=&quot]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT=&quot]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT=&quot]==============================================================<o></o>[/FONT]
[FONT=&quot]<o></o>[/FONT]
[FONT=&quot]Completed All Tests<o></o>[/FONT]

40.45 FPS de moyenne au loop 3

GTA IV

Catalyst AI désactivé : 41.17 FPS de moyenne
Catalyst AI standard : 47.76 FPS de moyenne
Catalyst AI avancé : 44.91 FPS de moyenne

Half Life ²

Catalyst AI désactivé : 145.51 FPS de moyenne
Catalyst AI standard : 168.46 FPS de moyenne
Catalyst AI avancé : 145.49 FPS de moyenne


Bonus test :


3D mark 06 paramètres par défaut


Catalyst AI désactivé :
img-023854ixt4r.jpg


Catalyst AI standard :
img-023910xcv2m.jpg


Catalyst AI avancé :
img-023923e6a22.jpg


3D mark Vantage options par défaut, mode performance

Catalyst AI désactivé :
img-040141ok7fu.jpg

Catalyst AI standard :
img-0402005zd7s.jpg


Catalyst AI avancé
:
img-040218kbext.jpg







Améliorations inexistantes en bench ( si on tiens compte des variations de points à chaque bench ), donc :sourire-4e62: En même temps pour le benchmarking améliorer son score via des tweaks ou les pilotes c'est un peu de la triche :icon17-36f7:

Tableau récapitulatif

img-152142du8di.jpg



Tableaux individuels :

img-044112sdh7r.jpg
img-044131yeihj.jpg



img-044149dr2a1.jpg
img-151735v0ezs.jpg


Contributions d'autres membres :

binuhit


Configuration de test :

ASUS P5E3

Intel Core 2 Duo E6850 @ 3.8 GHz

4x 1024Mo - DDR3-1600 - 6-7-7-20 - OCZ3P16002Gk

ati 4870 x2 @ stock

HDD en RAID 0

Alim 850 w

vista 64 Bits


pilotes ATI : 9.4


Jeux testés :

Left 4 Dead 1280 x 1024 toutes options graphiques au maximum

Bioshock 1280 x 1024 toutes options graphiques au maximum

Résultats des tests :


L4D

Catalyst AI désactivé : 162 FPS de moyenne
Catalyst AI standard : 177 FPS de moyenne
Catalyst AI avancé : 171 FPS de moyenne

Bioshock

Catalyst AI désactivé : 169 FPS de moyenne
Catalyst AI standard : 186 FPS de moyenne
Catalyst AI avancé : 182 FPS de moyenne

Récapitulatif des performances :

img-1541041w2x0.jpg


Merci pour votre contribution :hat-1194:




Conclusion

A la suite de ces test, nous pouvons dire que la fonction AI du Catalyst a une réelle utilité : nous le voyons bien, les performances sont améliorés, après, l'amélioration du framerate varie bien sûr en fonction des jeux.

Le gain pour moi reste correct et non négligeable en standard ( activé par défaut normalement dans le Catalyst ), compte tenu de la qualité du jeu qui reste la même, et le fait que l'amélioration n'entraine aucun risque pour la carte ( comparé à un overclocking de cette dernière ).
L'option avancé par contre offre des performances plutôt faibles, peut être que ma configuration n'est pas asser véloce pour supporter les calculs de cette options :dontknow-102c:

Sans aucun doute qu'avec un bon OC de toute la config, le gain ingame peut être intéressant par rapport à une config sans Catalyst ( pilote vidéo uniquement ) et @ Stock


Nous salueront tout de même le fait que cet option soit activée normalement par défaut dans le Catalyt :hat-1194:
En bref, une fonctionnalité peut être asser méconnue, mais asser efficace :pouce1-1a0b:

Je vous remercie pour avoir lu mon post :hat-1194: N'hésitez pas à poser le moindre commentaire ou suggestion :pouce1-1a0b:


Changelog :
1.0 - 1er post
1.1 - quelques erreurs dans les chiffres :087:
1.2 -Ajout d'un graphique récapitulatif 2D :)
1.3 -Ajout de tests bonus 3Dmarks 06 et vantage
1.4 -Modification du graphique pour un 3D
1.5 -corrections mineures et mise en forme
1.6 -ajout de graphs individuels
1.7 -ajout du test Half Life ²
1.8 -ajout des test de binuhit
 
Dernière édition:
merci a toi pour c'est test fort intérressant, moi qui n'osez touché a ça :icon17-36f7:....
 
binuhit

je vien de faire moi aussi une série de test avec GTA4 et je suis dans le méme ca que toi,je gagne environ 6 7 fps en moyenne sur la position stantard.

jé éfféctué a chaque foi 3 test sur la méme option


Catalyst AI standard : test 1: 48.77///test 2: 49.01///test 3: 48.56 FPS de moyenne
Catalyst AI avancé : 41.23///43.12///41.84FPS de moyenne

pour moi cette option étais sur avancé par défaut


je vais voir se que sa donne sur 3DMARK06 et VANTAGE
 
bon sur 3DMARK06 et VANTAGE sa donne que dalle!!!snif:icon_cry-12c708:

je vais moi aussi faire quelque test sur d'autre jeu comme BIOSHOCK,LEFT4DEAD,...
 
Ouai, on dirais que niveau benchmark ça n'apporte rien :) En même temps toute chose logicielle qui améliore les perf des benchmarks c'est un peu de la triche :)
 
Sympa ton petit test, j'ai mis le AI en standard vu que je suis à fond dans CSS :pouce1-1a0b:
 
super test Ghost:pouce1-1a0b: bravo à toi et merci pour cette bonne information...:icon_wink-221e:
 
binuhit

:pouce1-1a0b:ha oui il le mérite bien!!!!
il faudré attendre encore un peu,je fait une serie de test pour avoir plusieur resultat et pouvoir les comparé avec d'autre PC:sourire116-287e:
 
Je vous remercie, vos commentaires me font bien plaisir :hat-1194:
Je rajouterais quelques test au fil du temps, bien sur, si quelqu'un veut prendre quelques minutes pour tester avec sa configuration, y'a pas de soucis j'ajoute ça au post, ça permet de comparer l'efficacité du Catalyst AI selon les cartes / configurations :pouce1-1a0b:
Suite aux test CSS et HL², on voit bien que le Source Engine apprécie le Catalyst AI, le gain est plus que sympathique :pouce1-1a0b:
 
Dernière édition:
binuhit

bon moi sur LEFT4DEAD
désactivé: 162 fps
standard: 177 fps
avancé: 171 fps




sur BIOSHOCK
désactivé: 169 fps
standard: 186 fps
avancé: 182 fps
 
Merci pour ta contribution binuhit, pourrais tu aussi me donner quelques info supplémentaires
Le pilote utilisé
Les options graphiques dans les jeux ( m'enfin tout à fond je suppose :p )
La résolution d'écran

merci :hat-1194:
 
Dernière édition:
j'aimerai avoir un test sur FAR CRY 2....si quelqu'un peu le faire,moi jé revendu le jeu....quel co...:012:
 
ma Configuration
carte mére ASUS P5E3 AiLifestyle - ATX - iX38
Intel Core 2 Duo E6850 / overclok 3.8 GHz
RAM 4 Go - 4x 1024Mo - DDR3-1600 - 6-7-7-20 - OCZ3P16002Gk
carte Graf ati 4870 x2 stock
refroidisement cpu par watercooling
alim 850 watt
HDD en raid 0<SCRIPT type=text/javascript><!--vBulletin.register_control("vB_ProfilefieldEditor", "5");//--></SCRIPT>
vista 64 intégrale



pilote carte ati:version 9.4
3D settings; standard settings ;sur optimal performance



configuration sur BIOSHOCK
resolution :1280 x 1024 (snif:icon_cry-12c708:...petit écran...:sourire-4e62:bientot un nouveau)
option graphique : tout a fond


configuration left4dead
resolution :1280 x 1024
option graphique : tout a fond



configuration GTA4
resolution :1280 x 1024
option graphique :


Statistiques
Moyenne images/sec. : 48.21
Durée: 37.29 sec
Utilisation processeur : 95%
Utilisation mémoire système : 73%
Utilisation mémoire vidéo : 76%
Paramètres graphiques
Mode d'affichage: 1280 x 1024 (60 Hz)
Qualité textures: Elevé
Qualité Filtre Textures: Très élevé
Profondeur de champ: 27
Distance détails: 35
Matériel
Microsoft® Windows Vista" Édition Intégrale
Service Pack 1
Carte graphique : ATI Radeon HD 4870 X2
 
aucun changement sur 3D mark 06: mon score tourne toujour autour de 18300 points sur les 3 options et c'est la méme chose sur Vantage,pas de changement.

je vais voir pour faire un test un call of 4 .........si je le retrouve lol :wobble-18a4:


si tu veu d'autre élément dit le moi :sourire-4e62:
 
:pouce1-1a0b: super taff , même si je n'ai pas une ATI :icon17-36f7:
sa pourras servir à pas mal de personne :sourire116-287e:
 
si tu veu d'autre élément dit le moi :sourire-4e62:

Je ne te force pas, si t'a le temps fais tranquillement quelques test sur des jeux que t'a d'installé, ça permet d'enrichir la base de donnée :hat-1194: merci déjà pour ce que tu as fait :hat-1194:

Merci TI_Louis :hat-1194:
 
bon je me suis rechopé FARCRY 2 pour..................................zéro euro:icon_wink-221e:..........:wobble-18a4:...............enfin bref c'est pas le plus important.


alors la photo c'est la configuration graphique du jeu

les resultats du test


désactivé: 51 fps
standard: 49 fps
avancé: 49 fps
 
Dernière édition:
bon ben jé plus call of 4 ,je sais pas ou je l'ai foutu :confused-188a: ..........:089:......donc je peut pas faire le test....snif:icon_cry-12c708:
 
Menu suivant, ou encore "CATALYST AI", cette technologie conçue par le constructeur canadien ATI permet d'analyser les textures dans le but de pouvoir optimiser la performance des applications 3D tout en maintenant la qualité de l’image ou même encore en l'améliorant. Chacune des textures est analysée durant son chargement afin de déterminer la meilleure façon de les afficher le plus rapidement possible.
Deux possibilités s'offrent à vous, soit "Standard" ou "Avancé", dans le cas ou vous choisissez la première solution (Standard), cela vous permet d’obtenir un résultat optimal sans affecter la performance, par contre la seconde solution (Avancé) permet quant à elle d’obtenir de meilleurs résultats avec un impact minimal sur la performance.


http://www.generation-3d.com/articles-Le-Catalyst-Control-Center-de-A-a-Z,ar146-9.htm
 
Je verrouille ce post car il n'a pas été actualisé depuis plus d'un mois.

N'hésitez pas à me contacter par MP pour l'ouvrir si nécessaire :sourire-4e62:
 
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