GhostRider
Géant
Bonsoir à tous :sourire-4e62:
Ayant trifouillé récemment dans mes pilotes, j'avais remarqué dans les paramètres 3D l'option " Catalyst AI ".
Ne sachant pas réellement à quoi elle sert, je me suis un peu renseigné, je vous fait part ici de mes découvertes sur le sujet :sourire-4e62:
ATI a révélé de plus amples informations concernant sa nouvelle fonctionnalité A.I qui sera intégrée aux prochaines pilotes Catalyst 4.10. Cette option consiste donc à activer le profilage automatique des pilotes de la carte graphique. En clair, cette opération implique que le pilote va s’adapter automatiquement à l’application en question pour en optimiser les performances.
Le constructeur canadien a baptisé sa technologie d’analyse : ATI Texture Analyzer. Le fonctionnement en est assez simple. Le programme va analyser les textures utilisées dans une application et va calculer la manière la plus rapide de les transmettre. Comme nous vous le disions dans l’actualité d’hier, le gain de performances pourrait être assez important ; de l’ordre de 8 à 26% selon les applications.
source : presence-pc.com
[FONT=Arial, Helvetica]Le Catalyst A.I. fournit des améliorations au niveau des performances et de la stabilité pour certaines applications sans réduire la qualité d´image grâce à l´analyse avancée des textures, ainsi qu´à des tweaks et optimisations spécifiques à ces applications. [/FONT]
[FONT=Arial, Helvetica]Fondamentalement nous voulons maximiser l´expérience de jeu des utilisateurs ; nous le faisons par des optimisations génériques et par des optimisations spécifiques. Nous donnons également aux utilisateurs le contrôle total sur les optimisations. Les utilisateurs peuvent désactiver chaque optimisation et voir par eux-mêmes que sans Catalyst AI, leurs performances chutent avec absolument aucune différence de qualité d´image. Par conséquent il n´y a aucune raison pour que quelqu´un ait un jour envie de désactiver Catalyst A.I.[/FONT]
source : hardware.fr
Donc, en gros, l'activation de cette option permet en théorie d'avoir de meilleur performances dans les jeux via une technique de calcul simplifié sans perte de qualité :cool-186b:
Soucieux de la réelle utilité de cette option, je me suis lancé dans une série de test qui nous permettra de voir les gains qu'apportent réellement le Catalyst AI :sourire-4e62:
Notes :
-le Catalyst AI a deux options, Standard ou Avancé, Standard étant normalement activé par défaut
-spécifications catalyst AI standard : algorithme rapide et efficace
-spécifications catalyst AI avancé : analyse complexe demandant plus de calculs. Sur des systèmes lents, cette option peut conduire à une baisse de la vitesse
Les jeux serons tous à la résolution maximale de l'écran, 1440*900 ( sauf pour le bench Crysis qui ne propose que 1440*960 ), et le vsync bien entendu désactivé. Les résultats seront exprimés seront sous forme de FPS moyens.
Liste des jeux / benchmarks en test :
Half life ² toutes options au maximum avec un .dem avec option cl_showfps 1 pour voir le FPS moyen à la fin de la lecture de la séquence
Crysis DX 10 tout en high sans AA, 3 loops avec Crysis BenchMark Tool de Guru3D
Counter Strike : Source toutes options au maximum avec le bench intégré
GTA IV avec la configuration suivante avec le bench intégré
41.24 FPS de moyenne au loop 3
Catalyst AI standard :
Catalyst AI avancé :
Améliorations inexistantes en bench ( si on tiens compte des variations de points à chaque bench ), donc :sourire-4e62: En même temps pour le benchmarking améliorer son score via des tweaks ou les pilotes c'est un peu de la triche :icon17-36f7:
A la suite de ces test, nous pouvons dire que la fonction AI du Catalyst a une réelle utilité : nous le voyons bien, les performances sont améliorés, après, l'amélioration du framerate varie bien sûr en fonction des jeux.
Le gain pour moi reste correct et non négligeable en standard ( activé par défaut normalement dans le Catalyst ), compte tenu de la qualité du jeu qui reste la même, et le fait que l'amélioration n'entraine aucun risque pour la carte ( comparé à un overclocking de cette dernière ).
L'option avancé par contre offre des performances plutôt faibles, peut être que ma configuration n'est pas asser véloce pour supporter les calculs de cette options :dontknow-102c:
Sans aucun doute qu'avec un bon OC de toute la config, le gain ingame peut être intéressant par rapport à une config sans Catalyst ( pilote vidéo uniquement ) et @ Stock
Nous salueront tout de même le fait que cet option soit activée normalement par défaut dans le Catalyt :hat-1194:
En bref, une fonctionnalité peut être asser méconnue, mais asser efficace ouce1-1a0b:
Je vous remercie pour avoir lu mon post :hat-1194: N'hésitez pas à poser le moindre commentaire ou suggestion ouce1-1a0b:
Mais qu'en est-il réellement ?
Soucieux de la réelle utilité de cette option, je me suis lancé dans une série de test qui nous permettra de voir les gains qu'apportent réellement le Catalyst AI :sourire-4e62:
Configuration de test :
Antec Sonata III
Antec EarthWatt 500W
Asus P5E
Intel® Core™ 2 Duo E8400 @ 3 Ghz ( stock )
2*1Go G.Skill Extreme PC8500 PK @ 533 Mhz 5-5-5-15 ( stock )
ATI Radeon HD 4850 512Mo @ 625 / 993 Mhz ( stock ) ( modèle Asus EAH 4850 )
Samsung Spinpoint F1 S-ATA II 500Go 16Mo
Samsung OH-S223F
Samsung SyncMaster 19" 931BW
Antec EarthWatt 500W
Asus P5E
Intel® Core™ 2 Duo E8400 @ 3 Ghz ( stock )
2*1Go G.Skill Extreme PC8500 PK @ 533 Mhz 5-5-5-15 ( stock )
ATI Radeon HD 4850 512Mo @ 625 / 993 Mhz ( stock ) ( modèle Asus EAH 4850 )
Samsung Spinpoint F1 S-ATA II 500Go 16Mo
Samsung OH-S223F
Samsung SyncMaster 19" 931BW
Windows Vista Édition Familiale Premium 32Bits toutes mises à jour faites
Pilotes ATI 9.4
Pilotes ATI 9.4
Notes :
-le Catalyst AI a deux options, Standard ou Avancé, Standard étant normalement activé par défaut
-spécifications catalyst AI standard : algorithme rapide et efficace
-spécifications catalyst AI avancé : analyse complexe demandant plus de calculs. Sur des systèmes lents, cette option peut conduire à une baisse de la vitesse
Les jeux serons tous à la résolution maximale de l'écran, 1440*900 ( sauf pour le bench Crysis qui ne propose que 1440*960 ), et le vsync bien entendu désactivé. Les résultats seront exprimés seront sous forme de FPS moyens.
Liste des jeux / benchmarks en test :
Half life ² toutes options au maximum avec un .dem avec option cl_showfps 1 pour voir le FPS moyen à la fin de la lecture de la séquence
Crysis DX 10 tout en high sans AA, 3 loops avec Crysis BenchMark Tool de Guru3D
Counter Strike : Source toutes options au maximum avec le bench intégré
GTA IV avec la configuration suivante avec le bench intégré
résolution 1440*90
Format 16:10
résolution réflexion : moyen
qualité eau : moyen
qualité ombres : moyen
qualité filtre textures : moyen
profondeur de champ : 24
distance détails : 36
densité circulation : 30
densité ombres : 2
profondeur de champs : avec
Résultat des tests
Counter Strike : Source
Catalyst AI désactivé : 249.69 FPS de moyenne
Catalyst AI standard : 277.29 FPS de moyenne
Catalyst AI avancé : 273.57 FPS de moyenne
Counter Strike : Source
Catalyst AI désactivé : 249.69 FPS de moyenne
Catalyst AI standard : 277.29 FPS de moyenne
Catalyst AI avancé : 273.57 FPS de moyenne
Crysis
Catalyst AI désactivé :
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mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> [FONT="]02/05/2009 23:23:36 - Vista<o></o>[/FONT]
[FONT="]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT="]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT="]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT="]Global Game Quality: High<o></o>[/FONT]
[FONT="] ==============================================================<o></o>[/FONT]
[FONT="]TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)<o></o>[/FONT]
[FONT="]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT="] Play Time: 67.21s, Average FPS: 29.76<o></o>[/FONT]
[FONT="] Min FPS: 2.94 at frame 145, Max FPS: 47.42 at frame 856<o></o>[/FONT]
[FONT="]Average Tri/Sec: -31776026, Tri/Frame: -1067829<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.86<o></o>[/FONT]
[FONT="]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT="] Play Time: 52.42s, Average FPS: 38.15<o></o>[/FONT]
[FONT="] Min FPS: 2.94 at frame 145, Max FPS: 47.58 at frame 904<o></o>[/FONT]
[FONT="]Average Tri/Sec: -40292124, Tri/Frame: -1056024<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT="]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT="] Play Time: 48.50s, Average FPS: 41.24<o></o>[/FONT]
[FONT="] Min FPS: 2.94 at frame 145, Max FPS: 50.99 at frame 104<o></o>[/FONT]
[FONT="]Average Tri/Sec: -43526512, Tri/Frame: -1055440<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT="]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT="]==============================================================<o></o>[/FONT]
[FONT="]<o></o>[/FONT]
[FONT="]Completed All Tests[/FONT]
Catalyst AI standard :
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mso-para-margin-left:0cm; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin;} </style> <![endif]--> [FONT="]02/05/2009 23:36:40 - Vista<o></o>[/FONT]
[FONT="]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT="]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT="]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT="]Global Game Quality: High<o></o>[/FONT]
[FONT="] ==============================================================<o></o>[/FONT]
[FONT="]TimeDemo Play Started , (Total Fames: 2000, Recorded Time: 111.86s<o></o>[/FONT]
[FONT="]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT="] Play Time: 58.49s, Average FPS: 34.19<o></o>[/FONT]
[FONT="] Min FPS: 16.69 at frame 275, Max FPS: 47.19 at frame 898<o></o>[/FONT]
[FONT="]Average Tri/Sec: -36521196, Tri/Frame: -1068088<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.86[/FONT]
[FONT="]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT="] Play Time: 50.33s, Average FPS: 40.74<o></o>[/FONT]
[FONT="] Min FPS: 16.69 at frame 275, Max FPS: 51.12 at frame 90<o></o>[/FONT]
[FONT="]Average Tri/Sec: -41939432, Tri/Frame: -1055388<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.8<o></o>[/FONT]
[FONT="]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT="] Play Time: 50.57s, Average FPS: 45.55<o></o>[/FONT]
[FONT="] Min FPS: 16.69 at frame 275, Max FPS: 54.12 at frame 90<o></o>[/FONT]
[FONT="]Average Tri/Sec: -41736592, Tri/Frame: -1055370<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT="]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT="]==============================================================<o></o>[/FONT]
[FONT="]<o></o>[/FONT]
[FONT="]Completed All Tests<o></o>[/FONT]
45.55 FPS de moyenne au loop 3
Catalyst AI avancé :
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[FONT="]Beginning Run #1 on Map-island, Demo-benchmark_gpu<o></o>[/FONT]
[FONT="]DX10 1400x960, AA=No AA, Vsync=Disabled, 32 bit test, FullScreen<o></o>[/FONT]
[FONT="]Demo Loops=3, Time Of Day= 9<o></o>[/FONT]
[FONT="]Global Game Quality: High<o></o>[/FONT]
[FONT="] ==============================================================<o></o>[/FONT]
[FONT="]TimeDemo Play Started , (Total Frames: 2000, Recorded Time: 111.86s)<o></o>[/FONT]
[FONT="]!TimeDemo Run 0 Finished.<o></o>[/FONT]
[FONT="] Play Time: 57.79s, Average FPS: 34.61<o></o>[/FONT]
[FONT="] Min FPS: 18.87 at frame 156, Max FPS: 47.59 at frame 875<o></o>[/FONT]
[FONT="]Average Tri/Sec: -36957816, Tri/Frame: -1067882<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.86<o></o>[/FONT]
[FONT="]!TimeDemo Run 1 Finished.<o></o>[/FONT]
[FONT="] Play Time: 49.48s, Average FPS: 40.42<o></o>[/FONT]
[FONT="] Min FPS: 18.87 at frame 156, Max FPS: 49.75 at frame 1009<o></o>[/FONT]
[FONT="]Average Tri/Sec: -42676976, Tri/Frame: -1055751<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT="]!TimeDemo Run 2 Finished.<o></o>[/FONT]
[FONT="] Play Time: 49.44s, Average FPS: 40.45<o></o>[/FONT]
[FONT="] Min FPS: 18.87 at frame 156, Max FPS: 49.92 at frame 1013<o></o>[/FONT]
[FONT="]Average Tri/Sec: -42722048, Tri/Frame: -1056047<o></o>[/FONT]
[FONT="]Recorded/Played Tris ratio: -0.87<o></o>[/FONT]
[FONT="]TimeDemo Play Ended, (3 Runs Performed)<o></o>[/FONT]
[FONT="]==============================================================<o></o>[/FONT]
[FONT="]<o></o>[/FONT]
[FONT="]Completed All Tests<o></o>[/FONT]
40.45 FPS de moyenne au loop 3
GTA IV
Catalyst AI désactivé : 41.17 FPS de moyenne
Catalyst AI standard : 47.76 FPS de moyenne
Catalyst AI avancé : 44.91 FPS de moyenne
Half Life ²
Catalyst AI désactivé : 145.51 FPS de moyenne
Catalyst AI standard : 168.46 FPS de moyenne
Catalyst AI avancé : 145.49 FPS de moyenne
Catalyst AI désactivé : 41.17 FPS de moyenne
Catalyst AI standard : 47.76 FPS de moyenne
Catalyst AI avancé : 44.91 FPS de moyenne
Half Life ²
Catalyst AI désactivé : 145.51 FPS de moyenne
Catalyst AI standard : 168.46 FPS de moyenne
Catalyst AI avancé : 145.49 FPS de moyenne
Bonus test :
3D mark 06 paramètres par défaut
Catalyst AI désactivé :
3D mark 06 paramètres par défaut
Catalyst AI désactivé :
Catalyst AI standard :
Catalyst AI avancé :
3D mark Vantage options par défaut, mode performance
Catalyst AI désactivé :
Catalyst AI avancé :
Catalyst AI désactivé :
Catalyst AI standard :
Catalyst AI avancé :
Améliorations inexistantes en bench ( si on tiens compte des variations de points à chaque bench ), donc :sourire-4e62: En même temps pour le benchmarking améliorer son score via des tweaks ou les pilotes c'est un peu de la triche :icon17-36f7:
Tableau récapitulatif
Tableaux individuels :
Contributions d'autres membres :
binuhit
Configuration de test :
ASUS P5E3
Intel Core 2 Duo E6850 @ 3.8 GHz
4x 1024Mo - DDR3-1600 - 6-7-7-20 - OCZ3P16002Gk
ati 4870 x2 @ stock
HDD en RAID 0
Alim 850 w
vista 64 Bits
pilotes ATI : 9.4
Conclusion
Contributions d'autres membres :
binuhit
Configuration de test :
ASUS P5E3
Intel Core 2 Duo E6850 @ 3.8 GHz
4x 1024Mo - DDR3-1600 - 6-7-7-20 - OCZ3P16002Gk
ati 4870 x2 @ stock
HDD en RAID 0
Alim 850 w
vista 64 Bits
pilotes ATI : 9.4
Jeux testés :
Left 4 Dead 1280 x 1024 toutes options graphiques au maximum
Bioshock 1280 x 1024 toutes options graphiques au maximum
Left 4 Dead 1280 x 1024 toutes options graphiques au maximum
Bioshock 1280 x 1024 toutes options graphiques au maximum
Résultats des tests :
L4D
Catalyst AI désactivé : 162 FPS de moyenne
Catalyst AI standard : 177 FPS de moyenne
Catalyst AI avancé : 171 FPS de moyenne
Bioshock
Catalyst AI désactivé : 169 FPS de moyenne
Catalyst AI standard : 186 FPS de moyenne
Catalyst AI avancé : 182 FPS de moyenne
Récapitulatif des performances :
Merci pour votre contribution :hat-1194:
L4D
Catalyst AI désactivé : 162 FPS de moyenne
Catalyst AI standard : 177 FPS de moyenne
Catalyst AI avancé : 171 FPS de moyenne
Bioshock
Catalyst AI désactivé : 169 FPS de moyenne
Catalyst AI standard : 186 FPS de moyenne
Catalyst AI avancé : 182 FPS de moyenne
Récapitulatif des performances :
Merci pour votre contribution :hat-1194:
Conclusion
A la suite de ces test, nous pouvons dire que la fonction AI du Catalyst a une réelle utilité : nous le voyons bien, les performances sont améliorés, après, l'amélioration du framerate varie bien sûr en fonction des jeux.
Le gain pour moi reste correct et non négligeable en standard ( activé par défaut normalement dans le Catalyst ), compte tenu de la qualité du jeu qui reste la même, et le fait que l'amélioration n'entraine aucun risque pour la carte ( comparé à un overclocking de cette dernière ).
L'option avancé par contre offre des performances plutôt faibles, peut être que ma configuration n'est pas asser véloce pour supporter les calculs de cette options :dontknow-102c:
Sans aucun doute qu'avec un bon OC de toute la config, le gain ingame peut être intéressant par rapport à une config sans Catalyst ( pilote vidéo uniquement ) et @ Stock
Nous salueront tout de même le fait que cet option soit activée normalement par défaut dans le Catalyt :hat-1194:
En bref, une fonctionnalité peut être asser méconnue, mais asser efficace ouce1-1a0b:
Je vous remercie pour avoir lu mon post :hat-1194: N'hésitez pas à poser le moindre commentaire ou suggestion ouce1-1a0b:
Changelog :
1.0 - 1er post
1.1 - quelques erreurs dans les chiffres
1.2 -Ajout d'un graphique récapitulatif 2D
1.3 -Ajout de tests bonus 3Dmarks 06 et vantage
1.4 -Modification du graphique pour un 3D
1.5 -corrections mineures et mise en forme
1.6 -ajout de graphs individuels
1.7 -ajout du test Half Life ²
1.8 -ajout des test de binuhit
1.0 - 1er post
1.1 - quelques erreurs dans les chiffres
1.2 -Ajout d'un graphique récapitulatif 2D
1.3 -Ajout de tests bonus 3Dmarks 06 et vantage
1.4 -Modification du graphique pour un 3D
1.5 -corrections mineures et mise en forme
1.6 -ajout de graphs individuels
1.7 -ajout du test Half Life ²
1.8 -ajout des test de binuhit
Dernière édition: